We’re in the home stretch now which is not a good time for B&RDE to get bogged down. But it does.
Basically there’s just too much going on. Too many Bebops. Too many Rocksteadys.
Story wise I completely understand why we find them in such a situation. They aren’t all that clever and their best intentions just lead to more problems. It just all becomes a bit of a jumble for me. Perhaps that’s the point though? Hm.
One thing in particular I’ve really enjoyed about this series is the interactions between the main pair. Yes they’re bruisers and can shrug off bullets and buildings but they do have feelings; they can’t shrug off the hurtful words and sense of aimlessness so easily. Like all good friends they have history and they know just how to wind each other up. It all feels about as natural as a couple of gang members mutated into a rhino and a warthog can.
I can’t say I’m keen on the chunkier design choice for Bebop that is used this week. Maybe it’s more in line with a warthog but I’ve much preferred the leaner Bebop of late.
Issue 4 isn’t going to do enough to put me off this series. It’s taken an odd turn, with one time travel destination in particular an odd choice considering its seriousness. It might not be Secret History of the Foot Clan or Turtles in Time but it has been good fun so far. For all its shenanigans I don’t think it’s going to change the main title at all. All it will do ultimately (I think) is give us a better understanding of the relationship these two meatheads have with one another.
I do miss pepperoni though.
P.S. Check out the weapons in the image up top. Just like the old toys!
As a Staff Writer for Flickering Myth I’m privy to review copies of comics. This review was first and foremost written for them, lovely people that they are.